Ressource pédagogique : Towards the Expressive Design of Virtual Worlds: Combining Knowledge and Control

Despite our great expressive skills, we humans lack an easy way of conveying the 3D worlds we imagine. While impressive advances were made in the last fifteen years to evolve digital modeling systems into gesture-based interfaces enabling to sketch or sculpt in 3D, modeling is still generally li...
cours / présentation - Date de création : 22-09-2016
Auteur(s) : Marie-Paule CANI
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Présentation de: Towards the Expressive Design of Virtual Worlds: Combining Knowledge and Control

Informations pratiques sur cette ressource

Anglais
Type pédagogique : cours / présentation
Niveau : master, doctorat
Durée d'exécution : 1 heure 9 minutes 46 secondes
Contenu : image en mouvement
Document : video/mp4
Taille : 344.58 Mo
Droits : libre de droits, gratuit
Droits réservés à l'éditeur et aux auteurs.

Description de la ressource pédagogique

Description (résumé)

Despite our great expressive skills, we humans lack an easy way of conveying the 3D worlds we imagine. While impressive advances were made in the last fifteen years to evolve digital modeling systems into gesture-based interfaces enabling to sketch or sculpt in 3D, modeling is still generally limited to the design of isolated, static shapes. In contrast, virtual worlds are composed of distributions or assemblies of elements which are too numerous to be created or even positioned one by one; the shapes of these elements may heavily depend on physical laws and on the interaction with their surroundings; and many of them may be animated, meaning that they should not only be designed in space, but also over time. In this talk, I will explore the recent extensions of expressive modeling metaphors such as sketching, painting, transfer and sculpting, to such complex cases. I will show that models for shape and motion need to be redefined from a user-centered perspective, and in particular embed the necessary knowledge to make them respond in an intuitive way to the user?s control gestures.

"Domaine(s)" et indice(s) Dewey

  • Infographie (006.6)
  • Multimedia computer art (776.7)
  • Réalité virtuelle, réalité augmentée (006.8)

Thème(s)

Intervenants, édition et diffusion

Intervenants

Fournisseur(s) de contenus : INRIA (Institut national de recherche en informatique et automatique), CNRS - Centre National de la Recherche Scientifique, Région PACA, UNS

Editeur(s)

Diffusion

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AUTEUR(S)

  • Marie-Paule CANI

ÉDITION

INRIA (Institut national de recherche en informatique et automatique)

EN SAVOIR PLUS

  • Identifiant de la fiche
    24426
  • Identifiant
    oai:canal-u.fr:24426
  • Schéma de la métadonnée
  • Entrepôt d'origine
    Canal-u.fr
  • Date de publication
    22-09-2016