Ressource pédagogique : Situated interaction and co-adaptive systems: creating a partnership between people and intelligent systems

Computer Science developed as a field at a time when computers were expensive, isolated machines run by teams of highly trained engineers. Not surprisingly, the primary focus of Computer Science has been on the computers themselves: how to make them faster, smarter and more efficient. However, compu...
cours / présentation - Date de création : 19-11-2009
Auteur(s) : Wendy Mackay
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Présentation de: Situated interaction and co-adaptive systems: creating a partnership between people and intelligent systems

Informations pratiques sur cette ressource

Anglais
Type pédagogique : cours / présentation
Niveau : enseignement supérieur
Durée d'exécution : 1 mois 1 jour 6 heures 4 minutes 3 secondes
Langue de l'apprenant : Français
Contenu : ensemble de données
Public(s) cible(s) : apprenant, enseignant
Document : Document HTML
Age attendu de l'utilisateur : 18 ans et +
Difficulté : moyen
Droits : pas libre de droits, gratuit
Document libre, dans le cadre de la licence Creative Commons (http://creativecommons.org/licenses/by-nd/2.0/fr/), citation de l'auteur obligatoire et interdiction de désassembler (paternité, pas de modification)

Description de la ressource pédagogique

Description (résumé)

Computer Science developed as a field at a time when computers were expensive, isolated machines run by teams of highly trained engineers. Not surprisingly, the primary focus of Computer Science has been on the computers themselves: how to make them faster, smarter and more efficient. However, computing has changed radically over the past two decades. Computers take many forms and are now ubiquitous, used in ways never imaged by the founders of the field. My goal in this talk is to shift our perspective on computing: Rather than focusing on how to make computers smart, the question is how to use computers to make people smart. The foundations of Human-Computer Interaction build upon our understanding of memory, motor and perceptual skills, allowing us to create interactive systems that augment human capabilities. We are developing a new line of research that creates effective partnerships between people and computers, taking advantage of their respective strengths and minimizing their weaknesses. I will illustrate our approach with a variety of examples, including how we enhance creativity for contemporary music composers, support biologists as they manage large quantities of physical and electronic data, and even help distributed families to stay in touch.

  • Granularité : leçon
  • Structure : atomique

"Domaine(s)" et indice(s) Dewey

  • Programming of user interfaces (005.428)
  • Virtual reality (006.8)

Thème(s)

Informations pédagogiques

  • Proposition d'utilisation : fait un etat de la recherche sur les interfaces en réalite virtuelle et en Interaction Homme machine - peut être une ressource de référence pour les étudiants / enseignants dans cette matière

Intervenants, édition et diffusion

Intervenants

Créateur(s) de la métadonnée : Marie-Hélène Comte;Marie-Hélène
Validateur(s) de la métadonnée : Sylvain Duranton sduranton;Sylvain Duranton

Editeur(s)

Diffusion

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AUTEUR(S)

  • Wendy Mackay
    INRIA

ÉDITION

Institut National de Recherche en Informatique et en Automatique

EN SAVOIR PLUS

  • Identifiant de la fiche
    http://ori.unit-c.fr/uid/unit-ori-wf-1-4279
  • Identifiant
    unit-ori-wf-1-4279
  • Statut de la fiche
    final
  • Schéma de la métadonnée
  • Entrepôt d'origine
    UNIT
  • Date de publication
    19-01-2010