Ressource pédagogique : Dynamic Local Remeshing for Elastoplastic Simulation (and for Just Plain Really Great Tetrahedral Meshes)

We present a tetrahedral mesh improvement program called Stellar that locally optimizes finite element meshes so their worst tetrahedra have a level of quality substantially better than those produced by any previous method for tetrahedral mesh generation or "mesh clean-up." Our implementation usual...
cours / présentation - Date de création : 04-03-2010
Auteur(s) : Jonathan Shewchuk
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Présentation de: Dynamic Local Remeshing for Elastoplastic Simulation (and for Just Plain Really Great Tetrahedral Meshes)

Informations pratiques sur cette ressource

Anglais
Type pédagogique : cours / présentation
Niveau : enseignement supérieur
Langue de l'apprenant : Anglais
Contenu : ensemble de données
Public(s) cible(s) : apprenant, enseignant
Document : Document HTML
Age attendu de l'utilisateur : 18 ans et +
Difficulté : très difficile
Droits : pas libre de droits, gratuit
Document libre, dans le cadre de la licence Creative Commons (http://creativecommons.org/licenses/by-nd/2.0/fr/), citation de l'auteur obligatoire et interdiction de désassembler (paternité, pas de modification)

Description de la ressource pédagogique

Description (résumé)

We present a tetrahedral mesh improvement program called Stellar that locally optimizes finite element meshes so their worst tetrahedra have a level of quality substantially better than those produced by any previous method for tetrahedral mesh generation or "mesh clean-up." Our implementation usually improves meshes so that all dihedral angles are between 34 and 131 degrees. We adapt our algorithms to the problem of dynamic remeshing to simulate a physical domain that is substantially reshaped by plastic flow or fracture. Our dynamic mesher is conservative: it replaces as few tetrahedra as possible, and thereby limits the visual artifacts and artificial diffusion that would be introduced if we repeatedly remeshed the domain from scratch. It also locally refines and coarsens a mesh, and even creates anisotropic tetrahedra, wherever a simulation requests it. Our simulation method addresses a range of material behavior from purely elastic to highly plastic, with particular advantages for objects that span both extremes at once. We illustrate these features with animations of elastic and plastic behavior, extreme deformations, and fracture. Jonathan Shewchuk is an Associate Professor in the Department of Electrical Engineering and Computer Sciences at UC Berkeley. He is best known for his software Triangle for high-quality triangular mesh generation, which won the 2003 James Hardy Wilkinson Prize in Numerical Software, and his "Introduction to the Conjugate Gradient Method Without the Agonizing Pain."

  • Granularité : leçon
  • Structure : atomique

"Domaine(s)" et indice(s) Dewey

  • Computer modeling and simulation (620.001 13 )

Thème(s)

Informations pédagogiques

  • Proposition d'utilisation : On peut conseiller cette ressource comme un "document de recherche" ou une lecture conseillée dans le cadre d'un master pour tous ceux qui s'intéressent à "comment représenter des objets géométriques sur ordinateurs" et "comment simuler des phénomènes physiques en utilisant des maillages"

Intervenants, édition et diffusion

Intervenants

Créateur(s) de la métadonnée : Marie-Hélène Comte;Marie-Hélène

Editeur(s)

Diffusion

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AUTEUR(S)

  • Jonathan Shewchuk
    University of California at Berkeley

ÉDITION

Institut National de Recherche en Informatique et en Automatique

EN SAVOIR PLUS

  • Identifiant de la fiche
    http://ori.unit-c.fr/uid/unit-ori-wf-1-3879
  • Identifiant
    unit-ori-wf-1-3879
  • Statut de la fiche
    final
  • Schéma de la métadonnée
  • Entrepôt d'origine
    UNIT
  • Date de publication
    22-04-2010